Friday, November 6, 2026

 Amiga OS4.1users/ fans this is a game changer! MESA for OS4.1 has been released !!!

 Thanks to kas1e over at amigans.net an update v1.1 has also been released:

 

MESA for AmigaOS4

--- Introduction:

Yes, you read that correctly: full-blown MESA for AmigaOS4! And no, this is not a software-based, half-working version. It is fully hardware-accelerated Mesa, supporting OpenGL up to version 4.6 and OpenGL ES up to version 3.2.
And yes, Gallium, RadeonSI, NIR, ACO, and everything else are included.

Resized Image

And it is FREE! No payment for the time spent on this port is requested,
there is no charge for updates, there is no need to register your interest,
and there are no pre-orders or pointless PDFs. FREE as it should be! Check
this out and pump up the volume!



This port is based on Mesa 26.1.5 (2026-07-15). It completely bypasses
ogles2.library and warp3dnova.library and works directly with the Radeon
drivers. To make this possible, I had to disassemble the RadeonRX and
RadeonHD drivers, discover how to use them and which APIs they provide, and
write Mesa's winsys bridge to connect it to A-EON's drivers.

This also means that you still need A-EON's Radeon drivers until free
replacements become available.


--- What has been done? Is it bug-free? Is it stable?

The current version has been tested on the X1000, X5000, Sam460, and
Pegasos2 through a PCI-to-PCIe bridge. Tested RadeonHD cards cover Oland,
Cape Verde, Pitcairn, and Tahiti, including the R7 240, R7 250, and R9 280.
Tested RadeonRX cards cover Polaris 10, 11, and 12, including the RX 550, RX
560, RX 570, and RX 580. Beta testing was performed by four testers, so the
first release should be in good shape.

The complete list of changes is long. These are the most important parts:

-- a native "winsys" bridge for direct use of A-EON's RadeonRX and
RadeonHD drivers
-- support for Resource Manager API: v3 in RadeonRX 2.12 and RadeonHD
5.20, and API v1 in RadeonHD 3.7
-- a native mesa.library shared by all GL and OpenGL ES clients, with
support for multiple simultaneous clients
-- a private resident heap for Mesa and C++ allocations
-- ACO and NIR shader compilation without LLVM
-- correct little-endian ACO shader-code and relocation uploads
-- extensive big-endian fixes for vertex descriptors, formats, inputs,
index handling, and other GPU data paths
-- adaptation of RadeonSI's address32 GPU-VA optimisation
-- avoidance of unnecessary full 64-bit GPU-address handling
-- GART-preferred memory with a validated non-GART fallback
-- a runtime-selected cache policy for better performance
-- a native Exec/DOS threading implementation for GCC gthreads and
Mesa's pthread and C11 threading
-- a fast GLAPI current-context path that bypasses slow GCC emuTLS on
hot OpenGL entrypoints
-- native PPC32 assembly GLAPI dispatch entrypoints
-- a worker-free CPU queue mode for our single core systems
-- RadeonHD-specific compatibility and state-restoration fixes
-- RadeonHD Oland fixes for texture tiling and GPU hangs
-- and much more

Of course, work of this scale is unlikely to be entirely bug-free, and some
issues will certainly need to be addressed in future versions. However, the
port in its current form is mature enough to be used by both users and
developers. I hope you will help me shake out the remaining bugs. With your
reports, we can continue making it better. I am sure there is still plenty
to improve.


--- Speed:

The first question you may ask is: what about speed? The answer is that it
is faster. When emulating the fixed-function pipeline (which is what GL4ES
provides on top of ogles2.library and warp3dnova.library), Mesa is usually
faster, sometimes about the same, and much faster in some areas. As an
example, with identical settings, Quake 3 reaches 125 FPS with the GL4ES
build and 155 FPS with the Mesa build. That is not a huge difference, at
least for now, but it is still an improvement.

But fixed-function pipeline belongs to the old OpenGL 2.x era. When it comes
to OpenGL 3 / 4 and shaders use, Mesa brings much more. Shader compatibility
is far better than with the old Warp3D Nova shader compiler. The tested
shader paths are no longer limited by its SGPR and VGPR restrictions,and the
related ring hangs have been eliminated. Some shaders run two,three, or even
four times faster.

This Mesa port uses all the things available to it,including cache coherency,
GART, fences, and asynchronous GPU submission and presentation. For the best
performance, use the latest public drivers:

RadeonRX => 2.12
RadeonHD => 5.20 (RadeonHD 3.7 also works, but is _NOT_ recommended)

Yes, some people still prefer RadeonHD 3.7 because of working warm reboot.
However, version 3.7 has no usable GART path and can be much slower than
RadeonHD 5.20. On the X1000, it is three to four times slower in some areas.
Mesa still can work with RadeonHD 3.7, but it is much slower than with 5.20.
You have been warned!

Also, none of A-EON's public RadeonHD or RadeonRX drivers provides a working
GART path on the Sam460. Mesa port therefore uses a non-GART fallback on the
systems which don't have working GART,which is not as bad as it might sound.

For Mesa on AmigaOS4, cards with more compute units and texture units will
generally perform better. Of all the RadeonHD and RadeonRX cards tested so
far, the fastest was:

Radeon RX 580 (Polaris 10), with 36 active CUs and 144 texture units
(four texture units per CU)

The fastest tested RadeonHD card was:

Radeon R9 280X Dual-X (Tahiti), with 28 active CUs and 112 texture units

A RadeonHD card therefore also works well when used with the RadeonHD 5.20
driver. RadeonRX is still somewhat faster, but both ranges are competitive.

Another video demonstrates the speed of Shadertoy shaders on a Radeon RX 570
with 32 active CUs and 128 texture units. Most of these shaders did not
compile with the Warp3D Nova shader compiler. Those that did were often many
times slower than with the current Mesa port:




--- What is missing, and what is planned for future versions?

-- a persistent on-disk shader cache
-- further bug fixes, endian fixes, and optimisations


--- Outro:

That is it. The Mesa archive includes an SDK, so you can use it right away.
It also includes several tests, such as standalone Shadertoy examples and
the glmark2 benchmark suite. In C: you will also find a program that queries
and displays information about your RadeonHD or RadeonRX card.

Grab it from os4depot.net while it is hot, and never say never!

(c) kas1e 2026.08.20

 Amiga users/ fans check out the latest Issue #21 of WhatIFF? Amiga Guide magazine !!!

Issue 21 is out! Get it at https://whatiff.info/ and https://www.aminet.net/ 
Thanks to everyone who contributed to this issue

Reviews:
• External Compact Gotek
• Alinea Fan Adapter
• DriveRDY
• Alinea 4 Way Clockport Expander
• LumiPass
• LumiWeather
• Orbital Mission
• Dunjons
• Roguecraft DX

Guides:
• Raspberry Pi Hotspot for Amiga
• Amiga 101: Turning off and on Roadshow Script
• Amiga Compatible Email Account Setup
• Amiga 101: Easy Custom 3D Text in LightWave
• Amiga 101: MMULib and Amiga OS3.2
• Amiga 101 Amiga Wifi MAC Address Finder Guide

Articles:
• The Making of Echoes of Kindness Amiga Album
• Amiga and Japan - Part 1
• Why I am saying goodbye to my real Amigas
• The Callback: Is Commodore Trying to Fix the Wrong Problem?

Interviews:
• Axel Friedrich / Fancy Factory: Kaboomania
• Stefan Reinauer: xSysInfo
• Thomas Lubker: Amiga Imager for Mac
• Pawel Tukatsch: Orbital Mission

Latest Amiga News:
Shell Talk:
Aminet Pulse:

Authors:
Kristian Hesketh, Martyn Bampton, Timo Paul, ByteBandit


Sunday, June 28, 2026

 Amiga users/ fans check out the latest Issue #20 of WhatIFF? Amiga Guide magazine !!!

Issue 20 is out! Get it at https://whatiff.info/ and https://www.aminet.net/ 
There are two versions, the standard edition with audio and images, and the lite edition, which is text-only. Thank you to everyone who contributed to this issue

Reviews:
• Amigastore.eu Mechanical Keyboard
• LumiFTP
• ViNCEd
• xSysInfo

Guides:
• Creating a Synctime script
• Creating a Pi Print server
• FS-UAE Hard drive detection fix for Macs
• The Kapton Clamp
• BebboSSH Tutorial

Articles:
• Anime and the Amiga
• Amiga Accelerators 2026 the Great Comparison
• Peter K Icon Library and Amiga OS3.2
• Teaching ESL to Neurodivergent children via Brilliance


 

Interviews:
• Dimitris Panokostas: LightWave Plugins
• Brian Hambley: Cake Rush
• Aegis: LightWave 30th Anniversary
• Bart ter Haar: Bomberplanes
• Heicko Janicke: AmigoAI

Shell Talk:
Aminet Pulse:

Authors:
Timo Paul, ByteBandit




Friday, May 8, 2026

 Amiga users/ fans check out the latest Issue #19 of WhatIFF? Amiga Guide magazine :check::boing:

Issue 19 is out! Get it at https://whatiff.info/ and https://www.aminet.net/ 
There are two versions, the standard edition with audio and images, and the lite edition, which is text-only. Thank you to everyone who contributed to this issue

Reviews:
* HDD LED Adapter for A1200
* Old Blue Workbench
* 8-BIT Memoirs
* CFD133 Driver
* BlankerMojo
* Avalance - Latest version
* Disk Magazine - Adventure in Retro
* Preview: FinalWriter 7.3 Release Candidate

Game Reviews:
* Aquabyss Update Interview
* Captain Cloudberry
* Gulliver
* AmiGoonies
* Cake Rush

Guides:
* Buying a 68882 FPU
* DigiPaint Basics: Part 4
* VistaPro 101: Your First Project
* Understanding WHDLoad Properly
* Hardware Hack: Rebuilding A1200.net brass screw boss
* Amiga 101: Creating a bootable Workbench 1.3 HDF
* Amiga 101: Brilliance Cheetsheet
* Backing Up CF Card on Mac: Correction/Update

Articles:
* Operation Onyx - Online with a Kickstart 2.04 Amiga 600
* The Making of 8-BIT Memoirs
* Beyond Nostalgia: The Case of an Esoteric Game Engine
* Is It Time for Change?
* Vegan, Amiga - What's the Difference?

Aminet Pulse - 4 Month Overview

Talking Amiga/Interviews:
* Oliver Achten - P-Vision
* Steffest - DPaint.js
* Alain Fontanin - Amiga Source Editor
* Steen Jessen - Bootblock Rebels

Links
Amiga Vendors
Amiga Groups

Coverdisk:
* New music playlist

Authors:
Kristian KG, Martyn Bampton, ByteBandit, CRT Retro, and Timo Paul.

Friday, January 2, 2026

 Amiga users/ fans check out the latest Issue #18 of WhatIFF? Amiga Guide magazine :check::boing:

Issue 18 is out! Get it at https://whatiff.info/ and https://www.aminet.net/ 

Merry Christmas/ Happy Holidays

Reviews:
• Mirari PPC Board
• Retrospective: Blizzard Accelerator
• PicoWyfy
• BassMX
• Wordz
• BLOK
• ChaoticCrazyCastle

Guides:
• Making Smooth Loops
• DigiPaint Basics: Part 3
• Better Audio Sampling
• How to Backup Your Amiga CF Disk Drive on a Mac

Articles:
• Keeping Amiga Alive
• ByteBandit: Looking Back at 2025
• To Be or Not To Be A Scener
• Amiga Insight: Amiga Shops
• Living With a Spouse... and an Amiga
• Amiga A1200 Accelerator Reccomendation

Interviews:
• Edwin van den Oosterkamp: BassMX
• Dan -Zooperdan- Thoresen: YEEP
• Aidan Holmes: PCMCIACD
• Electric Black Sheep: Star Dust Wars
• Alinea (www.amiga-shop.net)

Shell Talk
Aminet Pulse
Cover Disk:
AmiArcadia
AmiSSL -5 OS3
'GoSnap
GoVD
GoVD GlowIcons
GrabScreen
LimpidClock
ToolsMenu

Authors:
Andy Vaisey, Ivan Sorensen, John Scolieri, Kevin Saunders, Kristian Hesketh, Martyn Bampton, Roald Strauss,Rob O'Malley, and Timo Paul.

Sunday, October 19, 2025

 Update 3 for AmigaOS4.1 Final Edition is released at AMIGA 40 Germany !!! :check::boing:

Update 3 for AmigaOS 4.1 Final Edition Available

Brussels, Saturday, October 18, 2025

Hyperion Entertainment BV is proud to announce the release of Update 3 for AmigaOS 4.1 Final Edition. Update 3 is a maintenance and stability update for AmigaOS 4.1 Final Edition and includes more than 60 new features, 70 updates, and over 135 bug fixes across the system.

Some of the most notable improvements include:

  • The TCP/IP stack Roadshow has been updated to version 1.15, which among many other things greatly improves network stability and speed.
  • New, updated kernels for the X5000, X1000, AmigaOne, Pegasos II, Sam460, Sam440, and Classic Amiga systems, featuring upgraded cache handling and DMA operation on supported hardware.
  • An updated and improved USB stack which, among many other new features, performance improvements and bug fixes, now supports isochronous transfers for streaming devices.
  • An updated version of AmigaDOS with new features, enhancements, and numerous bug fixes.
  • An updated graphics library that now supports automatic detection of 4K/UHD monitors.
  • Updated versions of elf.library, intuition.library, and newlib.library, all featuring many new functions and bug fixes.
  • And many, many more new features, updates, and bug fixes.

Update 3 is available via AmiUpdate. Registered users can also download Update 3 from the download section at www.hyperion-entertainment.com.

Hyperion Entertainment would like to thank all the hardworking developers and testers for their dedication to this release. You keep the dream alive!



Friday, October 17, 2025

 

 Amiga users/ fans check out the latest Issue #17 of WhatIFF? Amiga Guide magazine :check::boing:

WhatIFF? Issue 4.17 is out today on www.whatiff.info, Aminet will be following hopefully by tomorrow and then TAWS. You will find the following content for this issue:

Reviews:
• PowerShark USB
• HID2AMI v4
• Amiga 1200 Backgrounds
• Amiga OS3.2.3 Update
• SONY PCMCIA CD Drive and driver
• Game: A100
• Game: pjusk
• Game: YEET

Guides:
• Creating multiple filetypes versions of yor tracks
• Most Noiseless Sine
• AmigaGuide Deep Dive
• DigiPaint: Basics Part 2

Articles:
• Is the Amiga getting out of Reach?
• New Ways to Read WhatIFF?
• 40 Years of Amiga: A Personal Viewpoint

Interviews:
• Boris Krizma: Furia Developer
• Frank Neumann: A100 Developer
• Szilard Biro: Game developer

Shell Talk

Cover Disk:
• Perfume Wallpaper
• DigiPaint v3 PAL/NTSC
• Disk label PDF
• New music in the playlist drawer

A massive thanks to Marytn and Roald, who both helped a lot with this issue, Martyn for his articles, ag2web and helping with the editing and Roald for his music and tutorials and finally to those of you who agreed to be interviewed for this issue. Enjoy!